That's a shame, would be nice to have that ability. I remember Shake had
the ability to apply a retime curve directly to the splines. I'll have a
look at the python route if I have the time, thanks.

On Wed, May 27, 2015 at 4:06 PM, Deke Kincaid <[email protected]> wrote:

> You can see the modified keyframes after the retime via the dopesheet.
> Either that or add an expression to the keyframes driving the retime via a
> Timewarp node such as: TimeWarp1.lookup(curve).
>
> There isn't a way to retime them directly without some python hackery.
> ᐧ
>
> --
> Deke Kincaid
> Media & Entertainment OEM Development Manager
> The Foundry
> Skype: dekekincaid
> Tel: (310) 399 4555 - Mobile: (310) 883 4313
> Web: www.thefoundry.co.uk
> Email: [email protected]
>
> On Wed, May 27, 2015 at 10:56 AM, Jose Fernandez de Castro <
> [email protected]> wrote:
>
>> Hey, is there any way to retime rotopaint/roto spline keyframes directly?
>> Thought there was a way but can't remember how to do it as there is no
>> direct curve to apply a lookup to. If not, there should really be an option
>> for it.
>>
>> --
>> Jose Fernandez de Castro
>>
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>
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-- 
Jose Fernandez de Castro
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