fwiw- node locked NukeX and Assist are working fine. On 28 April 2016 at 05:46, Michael Garrett <michaeld...@gmail.com> wrote:
> I might be repurposing a render node with Nuke Assist, also floating > license RLM server, so I hope it's not a massive pain! > > On 26 April 2016 at 21:00, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: > >> Hi all, >> >> I am seeing massive license troubles when using NukeAssist in such a way >> that the workstations running NukeAssist keep trying to check out a full >> Nuke license all the time. >> When my full license closes I often can't open it anymore because one of >> the assist has silently gobbled it up, and I need to remove it via RLM to >> be able to work again. >> >> I am currently talking to support about this to figure out if it's my >> license setup or a bug in the server. >> I just thought I'd check if anybody else has seen this issue to help >> debug it. >> >> Cheers, >> frank >> >> -- >> [image: ohufxLogo 50x50] <http://www.ohufx.com> *vfx compositing >> <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and >> consulting <http://ohufx.com/index.php/vfx-customising> * >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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