STMaps definitely should be more bulletproof too - Smart Vector was working
awesome, then caused issues when pushed, using multiple nodes in a comp.

On 10 August 2016 at 16:02, Michael Garrett <michaeld...@gmail.com> wrote:

> Right. That makes sense doesn't it, and it's something I had considered,
> as it does some crazy matrix lookup to calculate the reference frame on the
> fly. I actually naively thought I may be able to get around the issue by
> baking out an stmap. Well, I'll try snipping up the input into smaller
> segments. Thanks for bringing that up!
>
> On 9 August 2016 at 20:58, Marten Blumen <mar...@gmail.com> wrote:
>
>> Smart Vector has always worked but only used on < 250 frame IIRC.
>>
>> On 9 August 2016 at 06:44, Michael Garrett <michaeld...@gmail.com> wrote:
>>
>>> I'm getting an error when using VectorDistort with pre-rendered smart
>>> vectors, stating "reference frame is outside the valid frame range", when
>>> it isn't. It seems pretty arbitrary on what frame it decides to error out
>>> on. Has anyone else seen this and know of a fix?
>>>
>>> This is using Nuke 10.0v3 non-commercial on a Macbook Pro
>>> (non-commercial project as a favour to a friend). I'll add the smart vector
>>> prerender is almost 1000 frames long, I don't know if this is a problem. I
>>> had previously used the SmartPaint toolset on my Linux box with a fully
>>> licensed version of Nuke and it worked very nicely.
>>>
>>> I don't know whether this is some undocumented limitation of the NC
>>> version or whether it's an outright bug. I'm writing to the list first
>>> because I don't really want to wait 2 weeks for a support response. If I
>>> have no choice I'll move the whole thing over to my fully licensed Nuke on
>>> Linux and see if I can get a result.
>>>
>>> Cheers,
>>> Michael
>>>
>>>
>>>
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>>
>>
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