How would you guys mix animations from Camera 4 and Camera 5 into Camera 6? Putting Camera4.world_matrix+Camera5.world_matrix into local_matrix knob won’t work and I can understand why. But I’m having trouble figuring out what's the right expression.
Thank you set cut_paste_input [stack 0] version 10.0 v3 Camera2 { inputs 0 translate {{curve x1021 50 x1041 150} {curve x1021 50 x1041 150} {curve x1021 50 x1041 150}} name Camera5 selected true xpos -1715 ypos 6719 } Camera2 { inputs 0 useMatrix true matrix { {{Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)}} {{Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)}} {{Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)}} {{Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)} {Camera4.world_matrix((Camera4.world_matrix-Camera4.world_matrix)+Camera5.world_matrix)}} } name Camera6 selected true xpos -1763 ypos 6819 } push $cut_paste_input Camera2 { translate {{curve i x1001 0 x1021 50} {curve i x1001 0 x1021 50} {curve i x1001 0 x1021 50}} name Camera4 selected true xpos -1811 ypos 6716 } Scene { inputs 3 name Scene6 selected true xpos -1942 ypos 6803 }_______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users