Nuke uses OCIO.  The nodegraph uses the cpu path and the timeline uses the
gpu path.  The gpu path for OCIO uses allocationvars, so most color clamps
depending your ocio config.

http://opencolorio.org/configurations/allocation_vars.html

On Thu, Oct 20, 2016 at 4:53 PM, Phillip Lange <[email protected]>
wrote:

> HI All,
>
> We have a greenscreen project coming up that is being shot on a Sony F55.
>
> We will be getting SonyRAW files at 4K to key.
>
> The plan is to edit in FCPX then conform and finish in Nuke Studio.
>
> Final delivery is at HD Rec709
>
> I have a couple of questions for you knowledgeable people out there :
>
> Is there a difference between the NukeStudio timeline viewer and the nuke
> comp viewer ?
> I ask this because when i drop the exposure right down on our test clip in
> the comp viewer I see all the nice detail in the high lights but when I do
> that in the timeline viewer it just goes flat and muddy ???
>
> Where to do the Rec709 conversion ???
> Given each shot will require a comp script I'm thinking that I'll convert
> to Rec709 color space when the shots are rendered back to Nuke Studios
> timeline, probably as dpx files as they seem to be the best for playback
> performance.
>
> Does anyone see any problems with this pipeline or have any tips and
> tricks for working with SonyRAW in Studio  ???
>
> thanks
>
> Phillip Lange
> Zspace.
>
>
>
>
>
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