I’ve used cyclic expressions for animation like: (sin(2*pi*(frame)/24)+1)/2
And I’m also quite familiar with using the curve editor. However, what would be the way (mathematically with an expression) to create a smooth transition curve from, for example value 0-1 from frame 0 to frame 100? Maybe a sin wave that is held at the apogee or something? Michael_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
