Yeah NS with a bit of a faster performance (impoved a lot in 10.5)  and more 
tools 'on the surface' in the timeline environment would be my absolute 
favourite software to work in. But I think i can be dreaming with this a little 
bit. That would make NS a flame, and i don't know if they want it to be a flame 
or more of a comp management tool.

> On 30 Mar 2017, at 15:36, Martin Constable <[email protected]> wrote:
> 
> 
>  However, I just finished grading a (very) short movie in Nuke studio, and 
> wish working on its timeline was a nicer experiance. 
> 
> 
> 
> 
> Sent from my iPhone
> 
>> On 30 Mar 2017, at 9:18 PM, motion artist <[email protected]> wrote:
>> 
>> I'm a colourist rather than a compositor. And I really like how selective 
>> colour works on skintones in photoshop and I would like to be able to do the 
>> same in Resolve. I think that the effect of selective colour on skintones 
>> and particularly the cyan slider in the red is much nicer than the hue vs 
>> hue curves in resolve or hue correct in nuke. I understand that you could 
>> probably get the same results with a bit of wiggling around but i also find 
>> it interesting to udnerstand how these things work. 
>> 
>> I do find reverse engineering things like this easier in Nuke first because 
>> the toolset is much broader than resolve. Will the try to apply it in 
>> resolve. This all might sound a little bit backwards but it work for me so 
>> far.
>> 
>> All the best
>> 
>> Stepan
>> 
>>> On Thu, Mar 30, 2017 at 1:27 PM, Martin Constable <[email protected]> 
>>> wrote:
>>> Am a matter of interest, why do you want this?
>>> 
>>> I am a fan of Selective Color in PS as well. It is the only decent Hue tool 
>>> in PS. However… in Nuke we have the great Hue Correct, which, as far as I 
>>> can see, does a better job of the same task.
>>> 
>>> 
>>> Martin Constable
>>> 
>>> 
>>> > On 30 Mar 2017, at 6:29 PM, motion artist <[email protected]> wrote:
>>> >
>>> > Hello
>>> >
>>> > I was wondering if anyone has tried rebuilding the selective color 
>>> > operator in photoshop inside of nuke? Or maybe there are gizmos that are 
>>> > working in the same way? A quick google search doesn't seem to give much 
>>> > result in terms of the actual technicalities of how that operator works.
>>> >
>>> > Thanks for the help!
>>> >
>>> > Stepan
>>> >
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