Hey thanks, works great. But for some reasons, depth channel has some holes in it when outputted from nuke's scanline renderer. with overlapping geos. But good enought for what I need
-- Hugo Léveillé On Wed, Apr 19, 2017, at 11:47, Marco Meyer wrote: > > Unless you have to stay in Deep, you can use a DeepToImage and a > DepthToPosition with the depth layer that is silently generated from > your merged Deep layers afterwards. > > > > On Wed, 2017-04-19 at 08:55 -0400, Hugo Léveillé wrote: > > Is there a quick way to generate a 2d position pass out of merged deep > > layers. I have several deep layers that I combined together before > > outputting to 2d and I would like to get the position pass of all those > > layers. Could probably get this using the scanline render on a > > deeptopoint but that would probably have quality loss > > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
