On Sun, Jul 5, 2009 at 11:52 PM, Gael Varoquaux <
gael.varoqu...@normalesup.org> wrote:

> On Sun, Jul 05, 2009 at 07:08:37PM -0500, Gökhan SEVER wrote:
> >    Do you have any idea, why spheres have rough edges on Mayavi?
>
> If you are using 'mlab.points3d', you want to increase the 'resolution'
> keyword argument. It is kept quite low so that you can plot gazzilions of
> points.
>
> Gaël
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Thanks Gaël,

They look prettier with a higher resolution.

-- 
Gökhan
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