On Thu, Oct 17, 2013 at 12:06 AM, David Goldsmith <d.l.goldsm...@gmail.com> wrote: > > Does anyone on this list know how Scalable Vector Graphics C, S, etc. command data are translated into curves (i.e., pixel maps) and might you be willing to answer some questions off-list? Thanks!
It's not clear if you are asking about how the SVG path command are parsed, normalized, and interpreted into a path composed of vector primitives or how those paths actually get rendered into pixels. If the former, you may be interested in the svg.path package which does exactly that (and only that). Most vector drawing libraries (Agg, the painting API of any reasonable GUI toolkit) will be able to implement those primitives to draw onto a pixel image. https://pypi.python.org/pypi/svg.path/ -- Robert Kern
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