As the client app anyways has to map to play the tone, its better to
pass is as tone numbers rather than a string so that it makes the
mapping straight forward.

BR,
Rajesh Kadhiravan Nagaiah
Senior Specialist, Elektrobit Inc.  

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf
Of Andrzej Zaborowski
Sent: 02 September 2010 06:20
To: [email protected]
Subject: [PATCH][RfC] doc: Play Tone command proposed d-bus API

An open question is if it makes more sense to send the tone code as a
byte just as they come from UICC or as string names of the tones
("Ringing tone", "General beep"...).
---
 doc/stk-api.txt |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/doc/stk-api.txt b/doc/stk-api.txt index d0dd740..2e6ce92
100644
--- a/doc/stk-api.txt
+++ b/doc/stk-api.txt
@@ -200,6 +200,18 @@ Methods            byte RequestSelection(string
title, byte icon_id,
 
                        Possible Errors:
[service].Error.SimToolkit.EndSession
 
+               void PlayTone(byte tone, string text, byte icon_id)
+
+                       Tells the agent to play an autio tone.  A
+                       continuous or repeatable tone is played for the
+                       duration of the method call (until it is
cancelled),
+                       otherwise it is played once and the method
should
+                       return.  The text parameter contains an optional
+                       text to be displayed to the user.  Tone numbers
are
+                       listed in TS 102.223 Section 8.16.
+
+                       Possible Errors:
[service].Error.SimToolkit.EndSession
+
                void Cancel()
 
                        Asks the agent to cancel any ongoing operation
in
--
1.7.1.86.g0e460.dirty

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