Actually, exploring the Worldforge project was the reason I started
using python. I was in the process of joining in on the project before I
decided to start OpenRPG and didn't want to over extend myself. How's it
wf going?

I'm sure I could use some of your stuff, especially the graphics. I'll
go to www.wordlforge.com and explore some more.  I'm sure to have
questions after that.   I'm not sure what I can offer you from openrpg,
I guess I'll leave that to you.  What components are you looking for?
Maybe if we find some cross tools, I can help develop some of them for
use in wf and (vice versa).

Anyway, we should move this discussion off this list.

Please follow up by emailing me directly. Thanks.

chris
[EMAIL PROTECTED]

Bryce Harrington wrote:
> 
> Hi Chris,
> 
> I've had my eye on OpenRPG for a while; congrats on the release!
> 
> Are you interested in seeing if there are ways you could make use of
> some of the stuff we've been doing in WorldForge (www.worldforge.org),
> for OpenRPG (and vice versa)?  For example, we have a huge amount of
> artwork available for use under the GPL and GFDL, and have some general
> tools (like a dialectizer) which could be useful for OpenRPG.  We'll
> probably be generating a lot more of these kind of tools over the next
> few years, and it'd be great to see if there are ways you could make use
> of them in OpenRPG too.  Btw, we're using Circe as the ruleset because
> we needed something GPL/GFDL-compatible.
> 
> Anyway, what do you think?
> 
> Bryce
> 
> On Tue, 7 Nov 2000, chris davis wrote:
> 
> > Yesterday, I released another version of OpenRPG, an open source
> > role-playing application I've been working on for the last 8 months.
> > OpenRPG is a gaming "shell" that can be used for online gaming and/or as
> > a tabletop gaming tool.  By "shell", I mean to imply that OpenRPG is
> > designed to allow the development of add-ons or plug ins for specific
> > game systems.  I've tried not to promote OpenRPG to much until now
> > because its been in alpha.  It still is, but I'm very close to beta.
> > Currently, I'm working on a collection of d20 plug-ins.  A partial
> > character tool is included in the latest release.
> >
> > I just wanted to make everyone aware of this project in case you'd like
> > to have a plug-in created for your d20 product.  If you go to
> > www.openrpg.com, you will find some screen shots and the latest alpha
> > release.
> >
> > Thanks
> >
> > chris
> >
> >
> > -------------
> > For more information, please link to www.opengamingfoundation.org
> >
> 
> --
> Bryce Harrington
> bryce @ neptune.net

-- 
chris davis
[EMAIL PROTECTED]
 
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