-----Original Message----- From: John Nephew <[EMAIL PROTECTED]> <snip> >What about spells, magic items or other game events that cost a character >experience points to cast, create, etc.? One might argue that describing a >new spell or something that requires a character to "spend" experience >points is describing "a process for applying the effects of experience." <snip> Well, the guide says in the "Definition of Applying the effects of Experience to a Character:" section: "Specifically, Applying the effects of Experience to a Character means incrementing the character level of a character by incrementing a class level by one rank, or by adding a new class at first level, and describing how to allocate new skill points, select new feats, or gain new class-level linked abilities." So, it seems to be just advancing levels and the resulting improvements. All the things you mention apear to be okay, since they are not linked to advancing a level.
