On Sun, 17 Dec 2000, Paul Jackson wrote:
> Things I didn't like :
> 1) Way too linear for my tastes.
That, of course, is a DM style thing. They fall more or less into the
concept of how I DM.
> 2) Far too many new monsters and magic items.
Again, as far as I, as a OGC "producer"[1] goes, this is a _good_
thing. As a DM/Player, yeah I can see the problem there.
> 3) Some glaring logic holes (eg, a temple to an Undead God
> which creates undead without having any access to bodies
> as raw material).
Hmm. Haven't read that one as yet. May need to do some tweaking, if
and when I run it.
[1] Really, the DM support software is coming. Honest. Real Soon
Now. As soon as I drain this swamp that my day job(s) have tossed me
into. Of course they keep turning more 'gators loose in the swamp, which
makes for, well, more fun than I like.
--
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