-----Original Message-----
From: jeff
Sent: Wednesday, March 29, 2006 9:58 PM
Subject: RE: [Ogf-l] d20 Modern question
> 
> Unfortunately there are about three shops in Johannesburg 
> that acctually stock RPGs, and i see most 
> everything is WOTC, so getting this book just to for a look 
> may be pointless, so i've started to 
> convert the 3.5 psionics to d20 Modern. I'm trying to work 
> out the features, using the Mage or 
> Telepath as a model:
> 
> -Advanced classes with powers up to 5th level
> -Minimal access to item creation abilities - these are 
> integrated into the advanced/prestige class. 
> -Campaign orientated advanced classes.
> -Reduced scope in powers
> -An advanced Psionics powers system (kind like incantations)
> -Metapsionic feats
> -Psionic feats integrated as special class abilities - 
> athough i never really like this.
> 
> Did i miss anything?
> 
> Personally i never like the Telepath and think the Battle 
> Mind incorporates way too many powers. The 
> Psionic Agent is okay, but in general i think that all the 
> advanced classes are too prescriptive in the 
> campaing models (mage, etc). 
> One of my attractions to the game has been that there is more 
> scope for creating a totally unique 
> character by combining a bunch of classes - so i can see how 
> a skill-n-feat system could be more 
> desirable. 
> So i'm likely to leave the many feats as they are - thus you 
> have an advanced class with a few special 
> abilities (including powers) and access to a range of feats. 
> I think the special advanced classes that 
> use FX abilities should be brought more in line with the D&D style.

Funny how you felt that the classes are too prescriptive -- mainly Telepath
and Battlemind -- and yet you accepted them being D&D-style modern cousins.

The skill-n-feat model of the Psychic System (found in Steve Kenson's
PSYCHIC'S HANDBOOK) is similar to the skill-n-feat model of the Force Power
System found in Wizards of the Coast's STAR WARS ROLEPLAYING GAME. I found
this one would better model psionics for D&D, however WotC have decided not
to use it.

Alternatively, you can google the internet for Ken Hood's material on
Grim-n-Gritty skill-n-feat Psionics Rules.


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