----- Original Message ----- From: "Mark Wilkinson" " I think we'll stick with our own logo until the Open Gaming Foundation establishes a standard or until the community of gamers selects one through their market force."
I don't see either of those things as being likely or practical, but I could be wrong of course. IMO, you are better off not making "open content" a major part of your marketing strategy because I do not think that a large enough portion of the gaming market cares about open content or even knows what it is. (My target audience is gamers with children and homeschoolers, so I am coming from a different perspective here, but I still think that you are more likely to reach more people if you focus way more on the content than the fact that some of it is open content). I focus on open content because my products won't work as well if people don't use, rewrite, and republish them, but even then I am not going to use "open content" as a way to attract people to the products. Mostly because the phrase is meaningless to them, and I find that just as true for many people who consider themselves hard core gamers. So unless your goal is to attract people who wish to republish your work, why focus on advertising open content? Just my 2c Maggie _______________________________________________ Ogf-l mailing list Ogf-l@mail.opengamingfoundation.org http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l