From: Clark Peterson <[EMAIL PROTECTED]>
> 1. list monsters, traps, etc., all of which are described in the d20
source material.
> 2. describe spells and effects, also all of which are described in the d20
material.
> 3. create a new spell and describe it in d20 format.
> 4. create a new monster and describe it in d20 format.
> 5. include original art work.
> 6. include original written material (the text description of the
adventure)
>
> i understand that i can create all of these things under the licenses, but
my question is which of the above items can i copywrite and which would
remain open material that others can use without my permission?
You copyright everything, Open Game Content or not.
Your question is "what part of the above material would not be a derivative
work of Open Game Content and could be excluded from the terms of the Open
Gaming License?"
My answer for the sake of this discussion is #5 and #6.
At your option, you could designate anything that qualifies as #5 or #6 as
"Open Game Content" and then it would remain so forever.
Ryan
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For more information, please link to www.opengamingfoundation.org