Hi, 

        This is a reply to Corey Reid.  I suggested that in practical 
terms, if you surrender the right to even legal use of trademarks, 
then OGL games are just as "closed" as non-OGL games.  


On Fri, 11 Aug 2000, Corey Reid wrote:
> If Game X is released under to OGL then you can use that open material
> without any permission from anyone. What you can't do is use the trademarks
> of the company that released Game X without their permission.
> 
> That may seem to be of little benefit. But it lets people generate new 
> games based on each other's rule systems. 

        What, like GURPS is based on _Champions_?  Or like _Palladium 
Fantasy_ is based on AD&D?  Frankly, I don't see that this benefit is 
worth anything in practical terms.  Role-playing games *constantly* 
draw on each other for ideas, which is perfectly legal because ideas 
cannot be copyrighted.  

        Suppose I make an OGL game which is based on on Game X (released 
under the OGL), but never uses the term "Game X".  OK, so now I have to 
make it a stand-alone rules system, since I can't refer readers to the 
base document.  Moreover, presumably I want my game to do something that 
Game X doesn't do -- so my rules set will be significantly transformative.  
At this point, I don't *need* the OGL in order to release my game... 
I can simply release it as is.  As proof, I can point to dozens of 
small-press D&D clones which are on the market.  

-*-*-*-*-*-*-*-*-*-
>
> When Apple Computer released Darwin (the core of their upcoming OS) as an
> open-source project, they allowed whoever wanted to to copy it, change it
> and distribute it. That gave no one the right to use "Apple Computer" in
> their work. I don't know if the Darwin license includes any particular
> trademark clauses, but what I'm trying to illustrate is that there is value
> in the open content itself, with or without trademarks attached.

        But Apple Computer did *not* attach a clause that prevents 
any Darwin source users from saying "Usable with the Apple OS" on 
their software.  That is because the entire *point* of having the OS 
source is in making compatible software.  Let me quote from the Apple 
trademark policy (which is required with the Apple Public Source 
Liscense -- "www.apple.com/legal/guidelinesfor3rdparties.html"): 

 : Third party developers can use Apple, Macintosh, iMac, or any 
 : other Apple word mark (but not the Apple Logo or other Apple-owned 
 : graphic symbol/logo) in a referential phrase on packaging, 
 : promotional/advertising materials to describe that the third 
 : party product is compatible with the referenced Apple product 
 : or technology, provided they comply with the following requirements.
 :
 :  a. The Apple word mark is not part of the third party product name.
 :  b. The Apple work mark is used in a referential phrase such as 
 :     "runs on", "for use with", "for", or "compatible with".
 :  c. The Apple word mark appears less prominent than the third 
 :     party product name.
 :  d. The product is in fact compatible with, or otherwise works with, 
 :     the referenced Apple product. 
 :  e. The reference to Apple does not create a sense of endorsement 
 :     sponsorship by, or other false association with, Apple or Apple 
 :     products.
 :  f. The use does not show Apple or its products in a false or 
 :     derogatory light.





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