Ryan-
Can you provide a definition of "potation" from a law dictionary, as it
refers to your use of this term?
1. Definitions : (a)"Contributors" means the copyright and/or trademark
owners who have contributed Open Game Content. (b)�Derivative Technology�
means: (i) for copyrightable or copyrighted material, any translation
(including translation into other computer languages), potation,
modification, correction, addition, extension, upgrade, improvement,
compilation, abridgment or other form in which an existing work may be
[snip]
thanks,
Kyle
[EMAIL PROTECTED]
----- Original Message -----
From: "Ryan S. Dancey" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 17, 2000 11:19 AM
Subject: [Open_Gaming] OGL from Legal
Well folks, here it is - a "blessed" version of the OGL.
It's a little thorny. I haven't had time to read through the whole document
with a fine toothed comb yet - this is literally something I got less than a
minute ago.
I would like your feedback.
What I would like you to do is to highlight a portion of the text that you
have comments on, and then make comments as follows:
"Opinion" means whether you think the text is in keeping with the spirit of
the Open Gaming movement and its objectives.
"Concern" means something you think might materially stop someone from using
the license.
"Wording" means something you think can be written more clearly or simply;
please provide a proposed alternate text if you can.
"Error" means something you think is flat out wrong - an oversight, a typo,
a logic knot, etc.
Thanks for your help!
Ryan
===============
The following text is the property of Wizards of the Coast, Inc. and is
Copyright 1999, 2000 Wizards of the Coast, Inc (�Wizards�). All Rights
Reserved. No permission is granted to reprint or redistribute this text in
any media without the prior written consent of the Copyright Holder. To
request such permission, please contact [EMAIL PROTECTED] (Ryan Dancey).
OPEN GAME LICENSE Version .03
1. Definitions : (a)"Contributors" means the copyright and/or trademark
owners who have contributed Open Game Content. (b)�Derivative Technology�
means: (i) for copyrightable or copyrighted material, any translation
(including translation into other computer languages), potation,
modification, correction, addition, extension, upgrade, improvement,
compilation, abridgment or other form in which an existing work may be
recast, transformed or adapted; (ii) for patentable or patented material,
any improvement thereon; and (iii) for material which is protected by trade
secret, any new material derived from such existing trade secret material,
including new material which may be protected by copyright, patent and/or
trade secret. (c) �Distribute� means to reproduce, license, rent, lease,
sell, broadcast, publicly display, transmit or otherwise distribute. Open
Game Content" including the game mechanic and/or source code means any work
covered by this License, including translations and derivative works under
copyright law. (d) �Product Identity� means the names, characters, spells,
enchantments, personalities, teams, personas, artifacts, creatures,
locations, environments, stories, storylines, plots, thematic elements,
dialogue, incidents, language, artwork, symbols, designs, depictions,
likenesses, formats, poses, concepts, themes and graphic, photographic and
other visual or audio representations of, relating to and associated with
the game mechanic. (e)�Proprietary Content� means the methods, procedures,
processes, routines, source code, assembly code and object code to the
extent such software or content does not embody the Product Identity and is
an enhancement over the prior art. (f) �Proprietary Trademark� means the
logos, names, mark, sign, motto, designs that are used by Contributors to
identify itself or its products or the associated products contributed to
the Open Game License by the Contributor. (g) �Use� means to use, copy,
edit, format, modify, translate and otherwise create Derivative Technology
of Proprietary Content. (h) �You� or �Your� means the licensee in terms of
this agreement.
2. The License: This License applies to any Open Game Content that contains
a notice indicating that the Open Game Content may only be distributed under
and in terms of this License. You must affix such a notice to any Open Game
Content that you copy, modify or distribute. No terms may be added to or
subtracted from this License except as described by the License itself. No
other terms or conditions may be applied to any Open Game Content
distributed using this License.
3. Offer and Acceptance: By copying, modifying or distributing the Open Game
Content (including the creation of a derivative work based on the Open Game
Content), You indicate Your acceptance of the terms of this License.
4. Consideration: In consideration for agreeing to use this License, the
Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
license with the exact terms of this License to make, use, copy, modify,
sell and Distribute the Open Game Content.
5. Representation of Authority to Contribute: If You are contributing
original material as Open Game Content, You represent that Your
Contributions are Your original creation and/or You have sufficient rights
to grant the rights conveyed by this License.
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion
of this License to include the exact text of the COPYRIGHT NOTICE of any
Open Game Content You are copying, modifying or distributing, and You must
add the title, the copyright date, and the copyright holder's name to the
COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Proprietary Content and Proprietary Trademarks: You agree not to use any
Proprietary Content or Proprietary Trademarks, including as an indication as
to co-adaptability or compatibility rather than source of goods, except as
expressly licensed in another Agreement with the Proprietor which license
agreement shall be independent of this license. The use of any Proprietary
Content or Proprietary Trademarks in Open Game Content does not constitute a
challenge to the ownership of that Proprietary Content or Proprietary
Trademarks. The owner of any Proprietary Content or Proprietary Trademarks
shall retain all rights, title and interest in and to the Proprietary
Content or Proprietary Trademarks.
8. Identification: If you distribute Open Game Content You must clearly
indicate which portions of the work that you are distributing are Open Game
Content.
9. Updating the License: The Wizards or its designated Agents may publish
updated versions of this License. You may use any authorized version of
this License to copy, modify and distribute any Open Game Content originally
distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with
every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open
Game Content using the name of any Contributor unless You have written
permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of
the terms of this License with respect to some or all of the Open Game
Content due to statute, judicial order, or governmental regulation then You
may not copy, modify or distribute any Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to
comply with all terms herein and fail to cure such breach within 30 days of
becoming aware of the breach. All sublicenses shall survive the termination
of this License.
14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent necessary
to make it enforceable.
COPYRIGHT NOTICE:
Open Game License v.03 (Simplified), Copyright 2000, Wizards of the Coast,
Inc.
-------------
For more information, please link to www.opengamingfoundation.org
-------------
For more information, please link to www.opengamingfoundation.org