At 10:38 AM 8/23/00 -0500, John of the Collective <[EMAIL PROTECTED]> wrote:
>In short, I think we've reached the limit of our comparison with Open source.
>The OGL was simply never intended to be THAT open.

The open gaming community doesn't have to be defined so narrowly
that it becomes a D&D Developer's Network. It should be more
expansive than that, and even the OGL's drafter says that it can
readily be applied to other systems.

Rogers Cadenhead
E-mail: [EMAIL PROTECTED]
Web: http://www.prefect.com
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