In a message dated Mon, 16 Oct 2000 3:13:17 PM Eastern Daylight Time, Greta Humber <[EMAIL PROTECTED]> writes: << Sure, but I want to use the names as well. We know that the MM will have near 70% monsters released as OGC -don't you think WW could have released just ONE monster for other developers to use? And I mean including THE NAME as that is certainly the most important part anyway. They did not have to, I am just giving you feedback as a potential developer that it would have been helpful to me for WW to have released something I could use (once again, including the name). >> In "The Horror Beneath" (our fantasy adventure due at the beginning of November) we made our new monsters completely open content. And I hereby *encourage* people to use them in other works. :D -Paul @ Team Frog Studios Publishers of Crunchy Frog & Nightshift Games www.teamfrog.com ------------- For more information, please link to www.opengamingfoundation.org
- [Open_Gaming] OGL - Creature Collection Greta Humber
- Re: [Open_Gaming] OGL - Creature Collecti... Clark Peterson
- Re: [Open_Gaming] OGL - Creature Collecti... J. Michael Looney
- Re: [Open_Gaming] OGL - Creature Collecti... Greta Humber
- Re: [Open_Gaming] OGL - Creature Coll... korath
- Re: [Open_Gaming] OGL - Creature Coll... Marc Tassin, Ilium Software
- Re: [Open_Gaming] OGL - Creature Collecti... FrogGod
- Re: [Open_Gaming] OGL - Creature Collecti... Clark Peterson
- Re: [Open_Gaming] OGL - Creature Collecti... Jason Lotito
- Re: [Open_Gaming] OGL - Creature Collecti... Rogers Cadenhead
- Re: [Open_Gaming] OGL - Creature Collecti... Greta Humber
- Re: [Open_Gaming] OGL - Creature Collecti... Greta Humber
- Re: [Open_Gaming] OGL - Creature Collecti... Greta Humber
- Re: [Open_Gaming] OGL - Creature Collecti... Walter Christensen
- RE: [Open_Gaming] OGL - Creature Coll... Simon Rogers
- Re: [Open_Gaming] OGL - Creature Collecti... Marc Tassin, Ilium Software
- RE: [Open_Gaming] OGL - Creature Coll... Martin L. Shoemaker
