> Please correct me if I'm wrong, but it appears that according to this
> license, it would be possible to create a game that uses the d20 system
> with a completely new magic system, armor that absorbs damage instead of
> adding to AC, and AC that is modified by the character's base to-hit
bonus.
That is correct. It would, in fact, not be at all surprising to see games
from WotC with such variations. Indeed, a "D20 Ars Magica" might fulfill at
least the new magic system/armor-absorbs-not-AC ("soak") points.
-John Nephew
President, Atlas Games
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For more information, please link to www.opengamingfoundation.org
- [Open_Gaming] Update to the D20 STL Ryan S. Dancey
- [Open_Gaming] [Open_Gaming / D20] G... Nicholas H.M. Caldwell
- Re: [Open_Gaming] Update to the D20... GoldRushG
- Re: [Open_Gaming] Update to the... Ryan S. Dancey
- Re: [Open_Gaming] Update to the D20... Ryan S. Dancey
- Re: [Open_Gaming] Update to the... Tim Dugger
- RE: [Open_Gaming] Update to the... Lynn Fredricks
- Re: [Open_Gaming] Update to the... J. Michael Looney
- Re: [Open_Gaming] Update to the D20... CaBil
- Re: [Open_Gaming] Update to the D20... Mark \"Tipop\" Williams
- Re: [Open_Gaming] Update to the D20... John Nephew
- Re: [Open_Gaming] Update to the D20... Doug Meerschaert
- Re: [Open_Gaming] Update to the... Mark \"Tipop\" Williams
