| How is this for simple:
My little brother (we were young) "invented" a space RPG with two stats, nothing else. He made up a little booklet with a green magic marker explaining how a d20 and those two stats were used to resolve stuff (sort like d20) and provided a list of careers and starting equipment. That is it. He then made up some booklet adventures but most of it he made up on the fly. Each was a different color marker. Those adventures relied on so much imagination that they remain to this day some of the most fun I ever had (lots of nostalgia to that). I think that the system isn't nearly as important as the imaginations of the participants, no matter how good it is. -Alex Silva |
- Re: [Open_Gaming] Simple system Githianki
- Re: [Open_Gaming] Simple system Doug Meerschaert
