From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Kyle Rode
Sent: Tuesday, June 05, 2001 12:55 AM
To: [EMAIL PROTECTED]
Subject: [Ogf-l] Transition from Copyrighted material to OGC
<< Say I create a realm similar to Greyhawk, Dark Sun, or Al-Qadim. It has
characters, stories, pictures, maps, content. I copyright the work myself
with US and Intl' Copyright offices. >>
By "similar", I assume you mean "equally rich in detail and depth", not
"sharing a lot of themes and settings and characters with small variations
just to make it original"?
<< Can I release parts of my previously registered, copyrighted material as
Open Gaming Content? >>
Can't see why not. In fact, any of it that could be defined as "derivative"
of existing OGC SHOULD be OGC, regardless of the rest of it. So for
instance, character stats would probably be derivative, along with monster
stats and similar stuff.
<< At which point, I have given up my rights to the "clearly marked" OGC.
>>
An exaggeration. The ONLY rights you have given up, as far as I can tell,
are two:
* the right to deny others the ability to reuse your work;
* and the right to derive from or reuse THEIR derivative work without
yourself complying with the OGL.
You still have all rights to reuse thoe portions of the work that are
originally yours, and in fact more rights than anyone else who might use
them. You are not bound to follow the OGL to use your own material. The OGL
is a license for use that you offer up to anyone who complies with the
license; but you don't need a license to use your own stuff.
Martin L. Shoemaker
Martin L. Shoemaker Consulting, Software Design and UML Training
[EMAIL PROTECTED]
http://www.MartinLShoemaker.com
http://www.UMLBootCamp.com
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