> From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of > Joe Mucchiello > Sent: Friday, January 17, 2003 5:45 PM > To: [EMAIL PROTECTED] > Subject: RE: [Ogf-l] OGC on CD-ROM > > As a customer, I would find that version most annoying. > Basically you've written every sentence twice: "affects a > number of people including the caster" vs. "affects WIS/2 > people".
One version is flowery and evocative (or would be, if I had any talent), suitable for people with more of a storytelling bent. Then the second version (smaller, in most cases) translates that prose into game effects. > No matter how good your editing, something OGL will > end up in a story element or the story element and game > elements will conflict under certain circumstances. You're making an assertion, not a proof. I assert that the editing can be done properly if someone tries. > From an economic view, you are showing me the EXACT > fluff/crunch ratio of the book. This may not be such a good > thing for some people. Those who favor crunch, over time, > will get annoyed at the story element sections. There's no accounting for taste. Some people like works that are heavy on setting and story, light on mechanics. > From my 100% OGC advocate point of view, I have to ask, what > have you really "protected" by keeping the story element out > of my hands? Most annoying is that you PIed the name of the > spell. Makes it completely useless from my perspective. In this example? Not much. But I could embellish for hours and end up with something that has real game effects and yet is 0% derivative. I just didn't see the need to put that much effort into an example for people to see the point. And that point is: you CAN have useful, game-effecting text that is closed, while still opening that which must be opened. Whether that's a good idea or not is a personal decision. I'm just showing it can be done. Martin L. Shoemaker Martin L. Shoemaker Consulting, Software Design and UML Training [EMAIL PROTECTED] http://www.MartinLShoemaker.com http://www.UMLBootCamp.com _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l