www.gamingreport.com put out the following mass mail to all registered users
yesterdya:

<<
-----Urspr�ngliche Nachricht-----
Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
Gesendet: Freitag, 21. Februar 2003 18:43
An: [EMAIL PROTECTED]
Betreff: Mongoose Publishing's New License


We have received an exclusive first look at the official release from
Mongoose Publishing on their "secret" new license that has been the subject
of many a rumor in the last several months.

Babylon 5 Fans you may want to check it out....
>>

The top leads to this (at www.gamingreport.com):

<<
 Damon White Reports: We have received an exclusive first look at the
official release from Mongoose Publishing on their "secret" new license that
has been the subject of many a rumor in the last several months. 

"Mongoose Publishing is proud to announce the acquisition of the licence to
produce the all new Babylon 5 roleplaying game from Warner Brothers Inc.

This is a project we are all very excited about here at Mongoose, for we are
all great fans of the television series and its many spin-offs � without a
doubt, Babylon 5 is the greatest science fiction epic yet created. In many
ways, the television series 

seems almost designed for roleplaying scenarios and campaigns, and we are
putting all our efforts into ensuring the new game lives up to the milestone
set by the licence.

The Babylon 5 roleplaying game will be available in the latter part of May
2003 and, like other Mongoose Publishing games, will be heavily supported
with material guaranteed to delight any serious fan of the show.


Right, that is the official part out of the way! Gamers have been talking
about Babylon 5 RPGs for a long time now and so, naturally, people will have
a lot of questions � I�ll try to answer a few anticipated queries here. . .

You will support the new B5 RPG, right? It won�t just die?
In a word, no. If you are familiar with our Judge Dredd and Slaine
roleplaying games, you will know how serious we are about supporting them,
and no fan of B5 will have to wait long for new material after the release
of the main rulebook. In fact, many of the forthcoming supplements have been
written alongside the main rulebook in order to ensure maximum
compatibility, continuity and game balance. There is really too much to list
here but rest assured, we have plans to cover the Minbari, Centauri, Narns
and Earth Alliance in great detail, epic campaigns, the technology of
different races, politics of the League of Non-Aligned Worlds and oodles
more. Yes, we will also cover the Vorlons and Shadows � but not right away!
We will make sure the Babylon 5 RPG is well supported � what happens next is
up to you guys!

I hate D20. Please don�t do it.
Well, it will have the d20 logo on the cover! Seriously, we are well aware
that two camps have firmly entrenched themselves over the rules system to be
used in a new Babylon 5 RPG. There are those who believe the d20 System,
properly handled, will be just perfect. And then there are the others who. .
. don�t. The new Babylon 5 RPG will be d20 � just not as you know it. We are
firm believers that a games system should be bent to fit the genre, never
the other way round. I can tell you now that there is no Armour Class in the
game (though players of Judge Dredd could probably have guessed that!).
Combat will be utterly _lethal_ on the station. Jeffery Sinclair may be an
8th level Officer (correct at time of writing!) but he only has 22 hit
points � a couple of PPG shots is all it would take to send him straight to
Medlab as an emergency case. . . Rules for Starfuries, Raiders and Minbari
warcruisers are already in place (and the Minbari are _deadly_!). In a
nutshell, we have completely disassembled the d20 System and built it back
up, brick by brick. If we found something that didn�t fit, we replaced it,
or chucked it out altogether. When something worked, it stayed. If you have
seen our previous books, you will be aware of how willing we are to bend and
mutate the d20 rules to fit what we are trying to achieve. All I can say is,
you ain�t seen nothing yet � Babylon 5 will _not_ be D&D in space. It will
be its own game that just happens to use twenty-sided dice. . .

An 8th Level Officer? Why not go for a classless/level-less system?
The original draft of the new B5 RPG did just this. However, the archetypes
in the TV show are so strong (think Rangers, Psi Cops, etc. . .) that they
lend themselves naturally to a class based rules set. Once that was in
place, levels followed on rather neatly, especially after we changed a few
more of the standard d20 rules. What this means is that high level
characters in the B5 RPG are certainly more capable than less experienced
personalities � but, say, an 8th level officer can still be brought low by a
1st level character, either in combat or diplomatic manoeuvring. A bit like
real life, really. . . Playing the new B5 RPG is a _vastly_ different
experience from playing any other d20 System game we have tried � it has its
own unique flavour that is most definitely Babylon 5.

Are the Psionics Handbook rules being used for Telepaths?
Definitely not. There is nothing wrong with those rules (they worked well
for Judge Dredd) but Babylon 5 requires something of its own. We�ll preview
this at a later date but basically, the new telepath rules revolve around
skills, a few feats and the all-encompassing P-Rating.

So, what happened to the B5 Wars licence?
Nothing to do with us, I promise you. Yes, I have heard the rumours that the
company who acquired the B5 RPG licence paid massive amounts of money to end
the B5 Wars licence. Not true. In fact, the news came as much as a surprise
to us � I had already partitioned off a section of the rulebook to,
potentially, serve as a conversion mechanism between B5 Wars and the
spaceship combat system we have in the RPG, so players could use whichever
they preferred. I personally view it as a great shame, as Mongoose and
Agents of Gaming could perhaps have done great things together � but some
things are not to be. For our part, we believe AoG set a standard of
fidelity to source material that must be matched if the Babylon 5 RPG is to
be worthy of the name. We appreciate the chance to pick up the flag and
carry it further onwards. We have also been in communication with the chaps
behind AoG and are very proud to have Bruce Graw writing a few of the
forthcoming B5 supplements.

Say what you like about Babylon 5, but it always seems to endure. B5
projects have been declared dead more times than Lazarus. . .

Did you know there was another B5 RPG?
Indeed � I bought all the books as they came out. Again, another great shame
that nothing further was done (the phrase �third time�s a charm� seems to
run through my head these days. . .). Some things we believe we can improve
on from that material � other things they nailed right on the head first
time round. We are starting the new Babylon 5 RPG from scratch but know when
to borrow from the greats. Large arcing story lines and plenty of help for
the Games Master to bring them to fruition is definitely in. However,
players will be encouraged, rather than dissuaded, to visit the Babylon 5
diplomatic station � even during the timeline of the series. More on that at
a later date. . .

What will the rulebook be like?
Over 300 pages in length, hardback, full colour throughout. Packed full of
stills from the television series and films. For the rest, well, you will
just have to wait for the previews. . .

So, all the players play Earthforce types, right?
Umm, no. In the new Babylon 5 RPG, you can be human. Or a Narn. Centauri,
Minbari, one of the League of Non-Aligned Worlds. You can be an Earthforce
officer, sure � if you want to play that type of campaign. You could also be
smugglers, lurkers, members of the Minbari warrior caste (or worker, or
religious), Narn assassins (the Thenta Makur is in the main rulebook!),
Centauri diplomats, agents of dark powers. . . The list is endless. What we
are providing is a gateway in to the Babylon 5 universe � we are giving you
help and guidelines on the sorts of campaigns you can run but we will not be
railroading you either. If you want to run an extended diplomatic campaign
depicting Centauri politics on their homeworld, you will have all the tools
you need to do so. You could all play Psi Cops and track down blips. All the
rules are there. You could even play a group of starfarers who just want to
see �what is out there�, using the Babylon 5 diplomatic station as a base of
operations. It is all there.

Will there be any new, never before seen material? Will it actually be part
of the Babylon 5 universe?
Yes and yes. Our initial work has been concentrated in representing the
television series with the greatest fidelity possible. However, as time goes
on, it is inevitable that new ground will be broken as we examine, for
example, the innermost workings of the Centauri royal court and Great Houses
� this is already in an advanced state of completion. That said, nothing
escapes the attention of the Babylon 5 Continuity Editor, Fiona Avery and J.
Michael Straczynski himself. The Babylon 5 RPG _will_ be true to the
setting.


It is our intention to make the Babylon 5 roleplaying game the closest
representation of the television show that is possible. No effort, no
expense, and no resource has been or will be spared. This is not just
another licence to us � this is a licence we worked extremely hard to
acquire because we wanted it and knew we could do it justice. Over the next
few years, we will be doing everything in our power to ensure that this game
is the best resource for the Babylon 5 universe yet seen."

Be seeing you,

Matthew Sprange
Mongoose Publishing
http://www.mongoosepublishing.com
>>


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