http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=395
Summary: Attack bitset to enforce MP/Item costs at cast time Product: OHRRPGCE Version: 20070??? Ubersetzung Platform: All OS/Version: All Status: NEW Severity: feature request Priority: P3 Component: Attacks AssignedTo: ohrrpgce@lists.motherhamster.org ReportedBy: [EMAIL PROTECTED] spin off from bug 317 comment 15 It would be nice to have a bitset that would cause attacks to re-check their costs (MP, Items) when the attack is used. Currently the battle system only checks costs at attack-selection time. It is currently possible for you to select an attack, then get hit by an attack that drains your MP, and then to use the attack anyway even if you can no longer afford it. This bitset would need to be off-by-default for compatibility with old games -- Configure bugmail: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. _______________________________________________ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org