http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=222





------- Comment #4 from [EMAIL PROTECTED]  2007-08-17 21:00 -------
(In reply to comment #0)
> script, new game ambient sound, begin
> 
>   load sound (1,sfx:sewer)
>   play sound (1, true, false) # Play some ambient background noise! :D
> 
> end

This script should not even compile with the current nightlies. playsound has
be obsolete for a long time.

The opcode for playsound still exists for backwards compatibility with
"Missing", but it should never be used for new games.

That is not what this bug is about of course, but I thought I should point it
out.


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