On 8/21/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote:
> On 8/21/07, [EMAIL PROTECTED]
> <[EMAIL PROTECTED]> wrote:
> > james
> > 2007-08-20 19:08:02 -0700 (Mon, 20 Aug 2007)
> > 138
> > ohrrpgce.fnt is no longer used at all in custom (it was already not used by
> > game)
> > The only code that still touches ohrrpgce.fnt is rpgfix
> > ---
> > U wip/custom.bas
> > U wip/distrib.bat
> > U wip/distrib.sh
> > U wip/ohrrpgce.iss
> > U wip/whatsnew.txt
> >
>
> Whoops, collision narrowly avoided.
>
> What is the point of not using ohrrpgce.fnt anymore? It's still useful
> to include along with custom, for importing (over a font which you
> made a mess of). I suppose this means it could be moved to the Import
> dir.
>
Oh! I never realised we already had OHRRPGCE Default.ohf in /Import.
Or noticed that there are both .fnt files and .ohf files.
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