pkmnfrk 2007-11-27 22:02:58 -0800 (Tue, 27 Nov 2007) 501 Fixing James' implementation of the pixel dissolve
I thought you were intending to have this effect as the "Default" (i.e. old style that old games use), as evidenced by including a "Default" option in the global game settings (otherwise, what would the default be when choosing the default?). I fixed it to follow that idea. Further, I corrected a bug in the enemy editor where a caption was not set for the new dissolve type, causing a crash. Fixed by, again, relegating the dissolve to "Default" --- U wip/allmodex.bas U wip/menus.bas U wip/subs.bas _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
