> Well, with 32x40 you could just draw your sprites at 20x30. Nothing
> would force you to use the extra pixels around the edge. And walls would
> not matter. For this plan, all NPCs would still act like they were 20x20
> for purposes of walls and movement regardless of what their actual size
> is.
>
What if we want bigger for certain applications, such as magi-tek armor or
monsters on the map?
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