teeemcee 2009-12-13 01:57:17 -0800 (Sun, 13 Dec 2009) 236 New sprite caching system. Unloaded sprites are now placed in the 'B' cache LRU list. Maximum size of the B cache is set at 256 sprite sets/1MB. Resolves performance issue when loading and unloading sprites rapidly, mentioned on forums. --- U wip/allmodex.bas U wip/blit.c U wip/udts.bi _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
