On Thu, Apr 08, 2010 at 02:49:24PM -0700, subvers...@hamsterrepublic.com wrote: > james > 2010-04-08 14:49:24 -0700 (Thu, 08 Apr 2010) > 684 > Partially reverted my previous fix to "add hero" > Since the limitation of 38 heroes + 3 empty slots for swapping > was NEVER correctly enforced, all the way back before the 4-map > version, the limit on heroes is now officially 41. > > The 41 hero limit is now enforced consistently, you can just add > them without having to muss around with maxing the reserve while > keeping empty spaces in the active party. > > There are only 3 ways of adding a hero: text boxes, the "add hero" > plotscripting command, and hiring from shops. They all enforce > hero limits consistently now. > > The team menu has never been able to access the last couple > heroes of a maxed out team. That is next on my list of fixes.
I take this last part back. The team menu can indeed access all reserve slots 4-40. It does still need a lot of cleanup... --- James _______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org