james
2010-09-30 19:08:18 -0700 (Thu, 30 Sep 2010)
193
When an attack is ready to animate, re-check that it still has a valid target,
and if not, retarget. (this is part of what I was trying to fix in revision 3807
except now it is REALLY fixed ;)
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U   wip/bmod.bas
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