http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=911

             Bug #: 911
           Summary: Passability/walls broken in nightly builds
    Classification: Unclassified
           Product: OHRRPGCE
           Version: 20110506 Zenzizenzic
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Maps
        AssignedTo: ohrrpgce@lists.motherhamster.org
        ReportedBy: b...@hamsterrepublic.com


Last friday I was cleaning up some of the passability checking code in yetmore,
and I have clearly fallen down on my testing job, because I broke something
pretty badly. Some walls work, but others do not.

The trouble began in this revision:

------------------------------------------------------------------------
r4429 | james | 2011-06-10 10:54:06 -0700 (Fri, 10 Jun 2011) | 2 lines

A little more option explicit cleanup

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