On Fri, Aug 19, 2011 at 5:58 AM, Ralph Versteegen <[email protected]> wrote: > > On 19 August 2011 12:17, Adam Perry <[email protected]> wrote: > > 1. Use a door without a fade. I would be happy to have plotscripting > > commands to get a door's destination (i.e. for teleport to map) or simply to > > have an override argument on use door (e.g. use door(1, false)). > > > > 2. Get the contents of another map. This is an alternative to #1; #1 would > > be preferable, but this would work as a backup. > > > > Actually, an override on use door would probably be the easiest solution for > > everyone! > > I'm not clear on what this 'override' argument for use door would do.
Prevent the fadeout/fadein from occurring. > "door x", "door y", "door destination x", "door destination y", "set > door x", "set door y" commands would be pretty straight forward. > Manipulating door links on the other hand isn't... though I guess it's > not necessary that commands for doing that match up with "door > destination x/y" (which might be convenience commands)... > > You weren't hoping on this being done before the contest, were you? No :) _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
