On 1 October 2011 04:39, James Paige <[email protected]> wrote:
> On Fri, Sep 30, 2011 at 06:47:52PM +1300, Ralph Versteegen wrote:
>> On 29 September 2011 13:53,  <[email protected]> wrote:
>> > james
>> > 2011-09-28 17:53:10 -0700 (Wed, 28 Sep 2011)
>> > 49
>> > Add bitset "Attacks will ignore extra hits stat"
>> > ---
>> > U   wip/bmod.bas
>> > U   wip/subs4.bas
>> > U   wip/whatsnew.txt
>>
>> What! James, this is a total hack! Are you working on a game, and
>> needed another stat immediately? BTW, you forgot to add it to the help
>> file.
>
> Yes, It is definitely a hack, but it is such a simple hack, and one that
> has been requested for so many years, that I thought it was okay.
> mistah_j was trying to do it himself for some game he is working on and
> I ended up helping him.
>
> Counterpart would be an equally hacky (or maybe even hackier) addition
> to attack data to override it somehow.

You're not talking about the "Ignore extra hits" attack bit, are you??

 numhits = attack.hits
 IF xreadbit(gen(), 13, genBits2) = NO THEN
  numhits += INT(RND * (bslot(bat.acting).stat.cur.hits + 1))
 ELSE
 END IF
 IF attack.ignore_extra_hits THEN numhits = attack.hits

> ---
> James
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