On 10 April 2013 04:03, James Paige <[email protected]> wrote:
> Actually... this change appears to break the bundle-app.sh script, and I am
> pretty sure it could cause problems with several of the other distrib
> scripts also. Several scripts do this:
>
> CODE=`cat codename.txt | tr -d "\r"`
>
> and then later substitute CODE into other shell commands, so these changes
> to codename.txt wreck havoc with that usage.
>
> I thought about backing up that revision from the beelzebufo branch, but
> that felt hasty.
>
> I think we want something like:
>
> CODE=`cat codename.txt | grep -v "^#" | head -1 | tr -d "\r"`
>
> But that feels hasty also, so I am going to push release off until tomorrow.
> Today just got really busy with unexpected non-ohrrpgce stuff anyway :P

That's not hasty at all; I think it's a perfectly good solution.

>
> ----
> James
>
>
> On Tue, Apr 9, 2013 at 7:33 AM, <[email protected]> wrote:
>>
>> teeemcee
>> 2013-04-09 07:33:47 -0700 (Tue, 09 Apr 2013)
>> 180
>> Add general.reld lump, currently stores versions of Custom to have edited
>> the game
>>
>> codename.txt now has a second line which is the SVN revision the current
>> release was branched at
>> ---
>> U   wip/codename.txt
>> U   wip/common.rbas
>> U   wip/loading.bi
>> U   wip/loading.rbas
>> U   wip/ohrbuild.py
>> U   wip/savegame.rbas
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>
>
>
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