On Wed, Apr 10, 2013 at 09:52:23AM -0700, James Paige wrote: > I was almost finished releasing beelzebufo, when I was puzzled and > displayed to discover that Mac App game bundles build on Windows do not > work. If you build them on mac, they work fine. > > Here is the crash message: > > http://pastebin.com/jhu5H4b8 > > It looks like the problem has something to do with the SDL framework, > but I don't understand how this would fail on windows because there are > no more symlinks.
"dismayed" not "displayed" I took the working app build on a Mac and compared it to the broken app built on Windows. I discovered that Contents/FrameWorks/SDL_mixer.framework/Versions/A/Frameworks/mikmod.framework is empty in the broken app. I tested tar.exe from the command line, and discovered that when it unpacks ohrrpgce-mac.minimal.tar it incorrectly unpacks several of the subfolders into the current directory, instead of where they belong under the OHRRPGCE-Game.app folder heirarchy. So the short answer is that this bug is, yet again, another instance of the windows port of tar.exe being a worthless piece of crap :( --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
