On Fri, Apr 12, 2013 at 03:18:15AM +1200, Ralph Versteegen wrote: > On 12 April 2013 03:01, <[email protected]> wrote: > > james > > 2013-04-11 08:01:07 -0700 (Thu, 11 Apr 2013) > > 57 > > Add a pair of functions to return the current resolution > > --- > > U wip/common.bi > > U wip/common.rbas > > This may escalate quickly!
I don't doubt it for a moment :) > BTW, my intention was that the resolution would be conveyed whereever > possible by the dimensions of the root slice. (This pair of functions > is still useful, of course) Yes. I made those functions for something I am working on in custom. I was not planning on exposing plotscripting commands for them. > Hmm... UpdateScreenSlice updates the slice of ScreenSlice, which is a > special slice that I completely forgot that we had (it's not in the > slice tree), but it's only used in the slice editor. It ought to > update the root slice too, and be called from more places including > when playing a game. Might as well call it every tick from Game's main > loop, to support the !+R debug key. Ooh, interesting. Yes, that does seem important. --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
