On 6 July 2014 04:46, <[email protected]> wrote: > teeemcee > 2014-07-05 09:46:05 -0700 (Sat, 05 Jul 2014) > 205 > Add temp slowness checking to spriteedit_save/load_what_you_see to help > investigate Foxley's problem > (I'm not sure that I added debug_if_slow calls to all file IO contained > there-in) > > This is me being lazy > --- > U wip/drawing.bas
Dang! This doesn't actually allow me to lazily avoid setting up a Windows machine to compile on, because gfx_fb and gfx_directx windows builds have been broken since my recent sconscript changes. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
