Many people randomly get an error when trying to use Test Game. This happens
regularly on Windows and apparently also Mac, but seems to be very rare on
Linux. I've only seen it about once on Linux. This might be the most-reported
bug! It's existed since Test Game was implemented. I once investigated and
determined it's a race condition. IIRC it happens when Game tries to connect to
Custom before Custom starts listening.
I think the error shown by Custom is “Error communicating with game.exe
(channel write failure) ; aborting" (at once, one person once reported that
variant) and the one shown by Game is "FATAL: Could not communicate with Custom"
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