I completely forgot that we have a workaround in `spawn_and_wait`, added in
2017 in commit r9480 (d5effc884c1) to call `waitforkeyrelease` before spawning.
The commit says: "This is done in all cases on all OSes, but it's mainly
targetted at Windows with gfx_sdl, where it really does fix stuck keys." But...
maybe that message was mistaken, as this bug report only mentions gfx_directx
getting stuck keys on Windows.
As much as I have the memory of gfx_sdl on Windows suffering stuck keys when
spawning programs, I can't actually find that on the bug list. It looks more
like it was a problem on Linux, not Windows. We didn't and don't file
everything here, though.
Anyway I tried commenting out the `waitforkeyrelease`s and tested spawning
hspeak or oggenc with gfx_sdl or gfx_directx on Linux and Windows and couldn't
reproduce any problems! gfx_directx hasn't been using in Custom for a number of
years anyway.
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