Very nice! On Mon, Dec 5, 2022, 12:58 AM subversion--- via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote:
> teeemcee > 2022-12-04 21:58:29 -0800 (Sun, 04 Dec 2022) > 1177 > Support larger battle resolutions, add "Battles display at 320x200" > battle/backcompat bit > > Turning off this bit (it defaults to on) changes: > -the battle backdrop and BattleSprites aren't clipped, but they still have > the > same screen position: 0,0 in the formation isn't the top-left of the > screen but > rather the top-left of the center 320x200 > -most battle UI (default battle menu, meters/UI, submenus, victory box, > caption) > don't move, they remain in the center 320x200 of the screen > (I changed the default battle menu to be aligned to the screen center) > -the "CANNOT RUN" box/message (not slicified yet) moves to the bottom of > the > screen because why not (I didn't move the caption since some games have > caption > boxes drawn in the backdrop) > -the battle timer if any moves to the bottom-right of the screen. Again, > why not > > Whether the bit is on or off, these things are no longer clipped to the > center 320x200: > -the main battle menu > -targetting cursors and target names > -damage digits > -tag and enemy meter debug displays > > The battle root slice now always fills the screen; battlefield_sl is still > 320x200 (or smaller) for now. Added a clipping 'view_sl' for the draw area. > --- > U wip/battle_udts.bi > U wip/bcommon.bas > U wip/bcommon.bi > U wip/bmod.rbas > U wip/common.rbas > U wip/common_menus.bas > U wip/ohrhelp/general_battle_bitsets.txt > U wip/ohrhelp/share_general_game_backcompat_bitsets.txt > U wip/whatsnew.txt > > _______________________________________________ > Ohrrpgce mailing list > ohrrpgce@lists.motherhamster.org > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
_______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org