If you load the quicksave slot in the middle of a click-to-pathfind operation,
game crashes.
```
./ohrrpgce-game(fatal_signal_handler+0x36)[0x538ac6]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x13140)[0x7faca90e3140]
./ohrrpgce-game(OrphanSlice+0x100)[0x6e6ab0]
(BUG) FATAL: Aborting due to signal 11 SIGSEGV code 1 address 0x38 in
slices.bas::ORPHANSLICE()
Segmentation fault
```
This does not happen with normal keyboard walking.
This also doesn't happen for normal save slots (Possibly because going to the
menu cancels the pathfinding?)
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https://github.com/ohrrpgce/ohrrpgce/issues/1277
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