I'm looking for some guidance here please.

Currently I'm using the texture call on the TextureSystem to sample an image to 
get texture information.

What I'd like to do is get the Open Color IO system involved so that I can 
perform a colorspace conversion whilst sampling.

Now, I've seen the colorconvert functions, but they operate on ImageBuf's … so 
how would I go about performing a colorspace conversion when sampling using the 
TextureSystem? If I can't, what is the best way of achieving what I need to do.

Thanks in advance of any advice!

Best Regards,
   Simon


_______________________________________________
Oiio-dev mailing list
[email protected]
http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org

Reply via email to