Larry,

If there is an OSL mailing list let me know but I hope it's OK to start
here.

I saw your post on the new OIIO and OSL and I got curious about OSL since
the main reason for including OIIO in Fedora was for Blender.

I decided to see if I could build a package and perhaps submit it but I've
run into a bug compiling that's over my head:

In file included from llvm_ops.cpp:96:
In file included from
/builddir/build/BUILD/OpenShadingLanguage-Release-1.5.10/src/include/OSL/oslconfig.h:49:
In file included from /usr/include/OpenEXR/ImathMatrix.h:53:
In file included from
/usr/bin/../lib/gcc/x86_64-redhat-linux/4.9.1/../../../../include/c++/4.9.1/cstring:42:
/usr/include/string.h:82:1: error: unknown type name
'__extern_always_inline'
__extern_always_inline void *
^
/usr/include/string.h:82:24: error: expected unqualified-id
__extern_always_inline void *
                       ^
/usr/include/string.h:88:1: error: unknown type name
'__extern_always_inline'
__extern_always_inline const void *
^
/usr/include/string.h:88:24: error: expected unqualified-id
__extern_always_inline const void *
                       ^
/usr/include/string.h:221:1: error: unknown type name
'__extern_always_inline'
__extern_always_inline char *
^
/usr/include/string.h:221:24: error: expected unqualified-id
__extern_always_inline char *
                       ^
/usr/include/string.h:227:1: error: unknown type name
'__extern_always_inline'
__extern_always_inline const char *
^
/usr/include/string.h:227:24: error: expected unqualified-id
__extern_always_inline const char *
                       ^
/usr/include/string.h:248:1: error: unknown type name
'__extern_always_inline'
__extern_always_inline char *
^
/usr/include/string.h:248:24: error: expected unqualified-id
__extern_always_inline char *
                       ^
/usr/include/string.h:254:1: error: unknown type name
'__extern_always_inline'
__extern_always_inline const char *
^
/usr/include/string.h:254:24: error: expected unqualified-id
__extern_always_inline const char *
                       ^

Can you point me in the right direction?

Thanks,
Richard
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