Ah, ok, of course I understand now.  As I suspected, not enough coffee on my 
part.

So really the only issue was that you were doing the color space conversion as 
UINT8 -> UINT8 and losing bits along the way.



On Oct 2, 2014, at 1:19 PM, Dave Lajoie <[email protected]> wrote:

> Hello Larry, I use pow() twice in the code example I have sent you. one that 
> emulates the sRGB in the ramp and one that applies the ungamma the ramp prior 
> to apply slate / titling. in my example I wasn't using the convert() call.
> 
> 
> So far I haven't changed those values, and my tools can process mov, mp4, 
> webm, jpg, png, tif, exr, and gamma is properly handled for all cases. ( 
> assuming RV handles color space and display luts correctly, which I think it 
> is the case ).
> 
> Cheers
> Dave.
> 
> Dave Lajoie
> R&D Director |  Directeur R&D
>  
> 5605 Avenue de Gaspé, Suite 408  |  Montréal, QC H2T 2A4 
> Tel  (514) 360-3253  ext. 130
> 
> On Thu, Oct 2, 2014 at 3:34 PM, Larry Gritz <[email protected]> wrote:
> What was your conclusion about the proper power to use to convert sRGB to 
> linear?
> 
> 
> 
> On Oct 2, 2014, at 4:50 AM, Dave Lajoie <[email protected]> 
> wrote:
> 
>> Converting the UINT8 ImageBuf Instance to FLOAT, prior to apply pow() solved 
>> the problem.
>> 
>> srcBuf.read( 0, 0, True, OpenImageIO.FLOAT )
>> 
>> Thanks
>> Dave.
>> 
>> 
>> 
>> On Wed, Oct 1, 2014 at 3:01 PM, Dave Lajoie 
>> <[email protected]> wrote:
>> Thanks Larry, much appreciated!
>> 
>> I will keep you posted.
>> 
>> 
> 
> --
> Larry Gritz
> [email protected]
> 
> 
> 
> 
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--
Larry Gritz
[email protected]



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