Hi everyone,

We're using the default dds plugin to read in dds files. I noticed there is 
only support for DXT1, DXT2, DXT3, DXT4 and DXT5 compression formats. Has 
anyone tried implementing support for D3DFMTs? I'm specifically looking at 
D3DFM_A16B16G16R16F - a non compressed 16 bit float format. I know it's a 
DirectX format - I'm on LINUX and wondering for tips on implementing it myself. 
 Thanks!

Sheila

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