Hi all,

  I am using OIIO to manage mipmapped texture lookups,
and I have a question about the exr vs the tx format.

  In brief, is there a preferred / optimized format for the OIIO library?
Both seem to work quite well, both support mip mapping, half
data formats, maketx --oiio flag, and tiling.  So is one superior to
the other?

  I suspect that tx is likely closer to an internal, native OIIO format,
so perhaps exr incurs a data conversion cost, but I have not proof of
that.
I am starting to read the OIIO code to best understand this, but I thought
I could simply ask here as well.

  Any information is appreciated, and thank you for such
useful software.

Best,

Bruce
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