Hi all, I am using OIIO to manage mipmapped texture lookups, and I have a question about the exr vs the tx format.
In brief, is there a preferred / optimized format for the OIIO library? Both seem to work quite well, both support mip mapping, half data formats, maketx --oiio flag, and tiling. So is one superior to the other? I suspect that tx is likely closer to an internal, native OIIO format, so perhaps exr incurs a data conversion cost, but I have not proof of that. I am starting to read the OIIO code to best understand this, but I thought I could simply ask here as well. Any information is appreciated, and thank you for such useful software. Best, Bruce
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